pub fn check_animation_cases<E, D>(
enc: E,
dec: D,
exact: bool,
cases: &[TimingCase<'_>],
) -> Conformancewhere
E: EncoderConfig + 'static,
D: DecoderConfig + 'static,
<E::Job as EncodeJob>::Enc: Encoder + Send,
<E::Job as EncodeJob>::AnimationFrameEnc: AnimationFrameEncoder,Expand description
Strict counterpart to check_animation_timing: requires typed errors and
verifies independently specified frame pixels, as well as duration and index.
Accepted frames on both sides of a rejection expose timing/state corruption.