Real-World Examples
Production patterns for writing cross-platform SIMD with magetypes generics
These examples are distilled from production image codecs and processing libraries that ship with magetypes. Each demonstrates a specific pattern for writing SIMD code once and running it on x86-64 (AVX2/AVX-512), AArch64 (NEON), WASM (SIMD128), and scalar fallback — without duplicating any logic.
The patterns below are listed from simplest to most complex. Start with the first two to get the feel, then jump to whichever matches your use case.
- Plane Operations — Scale, offset, and clamp a slice of floats. The simplest possible pattern:
partition_slice+ loop + scalar tail. - Pixel Blending — SrcOver alpha blending on RGBA pixels using
f32x4. One pixel per SIMD register. - Convolution Kernel — Horizontal image filter with
f32x4accumulator. Fixed-channel-count specialization inside a generic function. - Quantization with Masks — JPEG block quantization using
f32x8andi32x8together. Comparisons, blends, and type conversion in one loop. - Gaussian Blur — Separable Gaussian using trait-bounded helpers. Shows how to call generic functions from other generic functions.
- Color Conversion — RGB-to-YCbCr with matrix coefficients, multi-plane output, and
incant!dispatch. - Byte-Level Transforms — WebP lossless inverse transforms using
u8x16generics. Integer SIMD for pixel prediction and byte manipulation.
What Could Be Made Generic
Several patterns in the zen codebase currently use platform-specific code that could be migrated to the generic T: Backend pattern with little effort:
| Current code | Platform | Generic candidate | Effort |
|---|---|---|---|
fast-ssim2 XYB conversion | x86-64 only (raw f32x4/f32x8) | T: F32x8Backend | Low — pure arithmetic |
fast-ssim2 Gaussian blur | x86-64 only | T: F32x8Backend | Low — same shape as zenfilters |
ultrahdr-core gain map apply | x86-64 v3 only | T: F32x8Backend | Low — element-wise math |
linear-srgb batch conversion | Separate v3 and v4 functions | Single T: F32x8Backend + T: F32x16Backend | Medium — polynomial evaluation |
zensim SSIM computation | Uses incant! with concrete types | T: F32x8Backend inner loop | Medium — reduction patterns |
jxl-encoder-simd DCT | x86-64 v3 only | Transpose is architecture-specific (shuffles) but butterfly math is generic | Medium — math generic, data movement not |
zenwebp lossy IDCT + predict | SSE2 entry points | Prediction is serial; IDCT butterflies could go generic | Hard — serial data dependencies |
zenwebp loop filter | SSE2/SSE4.1 entry points | Threshold logic involves byte-level masks | Hard — complex mask patterns |